Sublime Text provides build systems to allow users to run external programs. Create a new build system for Sublime Text for setting up C compilation. Go to Tools Build System New Build System. Paste the following code in the file and save it. This can be used for piping input from the inputf.in file, and output to the outputf.in file. Follow this procedure(For Windows) 1. Install compiler if you don’t have it. I would suggest use MinGW compiler for Windows because Windows doesn’t have a GNU compiler for C language. After installing, set the path variable to the location wh.
BrowseThis linter plugin for SublimeLinter provides an interface to gcc or other gcc-like (cross-)compiler.
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This linter plugin for SublimeLinterprovides an interface to gcc or other gcc-like (cross-)compiler.It will be used with files that have the C/C++ syntax.If you are using clang, you may want to checkSublimeLinter-clang.
SublimeLinter must be installed in order to use this plugin.If SublimeLinter is not installed, please follow the instructionshere.
Before using this plugin, you must ensure that gcc
or other gcc-like compiler is installed on your system.
You may install gcc
with the following method:
gcc
could be installed by using most package managers.Once gcc
is installed, you must ensure it is in your system PATH so that SublimeLinter can find it.This may not be as straightforward as you think, so please read Debugging PATH problems in the documentation.
Please use Package Control to install the linter plugin.This will ensure that the plugin will be updated when new versions are available.If you want to install from source so you can modify the source code,you probably know what you are doing so we won't cover that here.
To install via Package Control, do the following:
Within Sublime Text, bring up the Command Palette
by Ctrl + Shift + P and type install
.Among the commands you should see Package Control: Install Package
.If that command is not highlighted, use the keyboard or mouse to select it.There will be a pause of a few seconds while Package Control fetches the list of available plugins.
When the plugin list appears, type gcc
. Among the entries you should see SublimeLinter-gcc
.If that entry is not highlighted, use the keyboard or mouse to select it.
Here are some most frequently used custom settings.
Setting | Description |
---|---|
executable | The compiler's binary path. This is ['gcc'] or ['g++'] by default. If you are not using them, you have to set this to your compiler binary such as ['arm-none-eabi-gcc'] . |
I | A list of directories to be added to the header's searching paths. I.e., paths for -I flags. |
args | A list of extra flags to be passed to the compiler. These should be used carefully as they may cause linting to fail. |
Here is an example settings:
Here are some useful docs for SublimeLinter settings.
Hereis the official list of warning options in gcc 10.2.0. I prefer turn on all warningsvia -Wall
(this is default for this plugin) and then suppress unwanted warnings via -Wno-
prefix.
Use the -fsyntax-only
flag in args
gives a much faster syntax-only checking butsome warningswhich are emitted in the code optimization phase would not be caught.
C/C++ linting is not always straightforward.A few things to try when there's (almost) no linting information available:
I
.Assuming the compilation works when executed via command line, try to compile with g++ -v
.This will display all of the hidden flags that gcc uses.As a last resort, they can all be added in settings args
.
If you would like to contribute enhancements or fixes, please do the following:
master
.Please note that modifications should follow these coding guidelines:
Thank you for helping out!
The below was written for clangd, but much applies to cquery and ccls as well.
A newer project emerged from cquery.Build and install from source, see ccls wiki
Build and install from source, see cquery wikiNote that work on cquery has stopped. Prefer using ccls or clangd.
To use clangd on Debian/Ubuntu, add the apt repositories described here.After that, install with e.g. apt install clang-tools-9
. The clangd executablewill have a version number suffix. For instance, clangd-9. You will thus have toadjust your 'clients'
dictionary in your user preferences.
To use clangd on Mac, use Homebrew: brew install llvm
. The clangd executablewill be present in /usr/local/Cellar/llvm/version/binYou probably need to install the Xcode developer command-line tools. Run the following in a terminal:
And if you're on macOS 10.14, also run the following to install essential headers like wchar_t.h
:
To use clangd on Windows, install LLVM with the LLVM installer,and then add C:Program FilesLLVMbin to your %PATH%.
For any project of non-trivial size, you probably have a build system in placeto compile your source files. The compilation command passed to your compilermight include things like:
Like any language server, clangd works on a per-file (or per-buffer) basis. Butunlike most other language servers, it must also be aware of the exact compileflags that you pass to your compiler. For this reason, people have come up withthe idea of a compilation database.At this time, this is just a simple JSON file that describes for eachtranslation unit (i.e. a .cpp
, .c
, .m
or .mm
file) the exactcompilation flags that you pass to your compiler.
It's pretty much standardized that this file should be calledcompile_commands.json
. clangd searches for this file up in parentdirectories from the currently active document. If you don't have such a filepresent, most likely clangd will spit out nonsense errors and diagnostics aboutyour code.
As it turns out, CMake can generate this file for you if you pass it thecache variable -DCMAKE_EXPORT_COMPILE_COMMANDS=ON
when invoking CMake. It willbe present in your build directory, and you can copy that file to the root ofyour project. Make sure to ignore this file in your version control system.
If you are using a make-based build system, you could use compiledbto generate a compile_commands.json
.
Since header files are (usually) not passed to a compiler, they don't havecompile commands. So even with a compilation database in place, clangd willstill spit out nonsense in header files. You can try to remedy this byenhancing your compilation database with your header files using this project called compdb.
To generate headers with compdb, read this closed issue.
You can also read about attempts to address this on the CMake issue tracker, along with the problemof treating header files as translation units.
Another way to let your language server know what the include dirs are is by hand-writing a compile_flags.txt file inyour source root. Each line is one flag. This can be useful for projects that e.g. only have a Visual Studio solutionfile. For more information, see these instructions. Creating this file by hand is a reasonable place to start if your project is quitesimple.